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Stifo

24
Posts
A member registered Jun 13, 2021

Recent community posts

Hi ! Cool, I'll try to give it a go this weekend !

Very very nice idea ! I didn't manage to beat all the levels but from what I've seen this is a unique and smart game !

Awesome game ! Never played something quite like this.

Even the way the music reacts to the tension of the tongue in unbelievably cleaver.

A well deserved place among the winners !

Cool game ! Maybe a countdown and a sprint ability would make it more tense and challenging.

Thank you !

Awesome game, you could easily make it a full featured game on steam ! I would buy it ;)

Oh great ! I will play it again after sunday then ! ;)

Cool game ! :)

Maybe I would have had checkpoints at every bridge because this is not a "skill-based game", so having to go back to previously solved puzzles isn't consistent.

But great ambiance and art, and I am impressed by how much you accomplished in so little time !

Good game, well done !

Could be a full pro game !

Loved it ;)

There is a lot of the game Islander in this. And I think this other game could be an appropriate reference to yours for certain details. Because I think your chill vibe is working very well but could be even stronger. For instance, you can't cancel an entry. This makes the choices a bit too tense sometimes. As well as, when you grab a bloc by mistake because you were to close, it can be frustrating, and you could begin to navigate very carefully. This, again, is working against the general direction of the game.


But away from that, this is a great game ! I would be very pease if you continued to work on it after the jam !

Congratulations !

Haha man this ending ! ^^

So after a huge deal of fun you managed to make me laugh !

Your game is awesome ! Idea matches the theme 100% and yet with a very unique gameplay !

So yes WASD doesn't work in browser so I dowloaded the installer. This would be my only remark : in GMS2 you can build a portable version as well as an installer, and i think a portable version is way better for small games like yours ;). Especially during a jam because we test a lot of games and portable version make it way easier.

But man ! Awesome game ! You deserved your three 5 !

For the ones who didn't listen the full 12 minutes monologue, you can go check Random's game : Little Red Rocket Ship !

Pretty cool game, and since you did it in only 6 hours it's even more cool ! ;)


Best score 39 !

Very good idea !

This is a very ambitious game to make in only two days !
The gameplay is quite intricate, you have to think about multiple things at the same time, and you can prepare some strategies.
I classified the machines by order of fonction so it was easier to find them. ^^

You even took the time to build a real feel to the plug/unplug actions ! Maybe sometimes the hitboxes could be less punitive, but overall I am amazed !

Congratulations !

Okay it's a great idea !

Very clever, I think your interpretation of the theme is also very unique !

I hope Mr. Brown will see it because there is so much to say about this, from your "expectation deception" to the use of the "other player's" screens, and all this being kind of meta with the relashionship between what are player and characters inside games !

Shout-out !

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That's cool !

Finished it too quickly, ten other levels I would have play them I think.

The game more or less crashed after I finished the last level but it's ok for a game jam ^^ !
A little sound design would have been great ;)

The crate idea works very well !

Very good work !

Exellent game !

Trully hard but it's a real pleasure to die and retry.

The idea of units chain with each its skill but all the same single control is golden !

Only very little downside maybe : the bushes, for my 5 first attempts I thought it was an obstacle, maybe they are too obvious or firstgroundy ?

Very well done !

I had so much fun ! ^^

Thank you for this game ! It is simply made, and easily understandable.
The frame format is a bold and effective choice.

Congrats !

It's very fun to play !

At first the "z" key felt wierd but it quickly becomes more easy.

The second to last level should maybe be the last one, since it has clearly been the hardest for me. Maybe not for everyone though.

Well done !

Very good idea, truly cute art.
Gameplay is maybe still a little bit clunky, especially the teleporting skill.
But I'm sure this would make an awesome full game !

Very cool game !
I think the extra chain you can loot isn't readable enough. It took me a lot of time just to see it in the first level and at first I thought it was a bubble :3
Keep it going !

Good work chief !

Well done, very cute pacman remake !
Having to manage the pathfinding of the chicks is a very good idea !

Keep on going, It's awesome that you managed to produce this in less than a day ;) !